Some time ago I made a small game/demo called "Ray Caster Adventures" and I want to have at least one video of it in this new version of my blog.
"Ray Caster Adventures" is a First Person Shooter programmed in C++ and SDL using a technique from the early days of the genre called ray-casting.
I enjoyed a lot playing Wolfenstein 3D and, even more, Doom years ago (I even enjoy playing them nowadays). Since then, the First Person Shooter genre is probably my favorite, and I always wanted to learn how John Carmack, John Romero and the guys from iD Software made those great games, and make one myself.
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